Cognitive Load Theory

Naslovnica
Jan L. Plass, Roxana Moreno, Roland Brünken
Cambridge University Press, 26. tra 2010.
Cognitive load theory (CLT) is one of the most important theories in educational psychology, a highly effective guide for the design of multimedia and other learning materials. This edited volume brings together the most prolific researchers from around the world who study various aspects of cognitive load to discuss its current theoretical as well as practical issues. The book is divided into three parts. The first part describes the theoretical foundations and assumptions of CLT, the second discusses the empirical findings about the application of CLT to the design of learning environments, and the third part concludes the book with discussions and suggestions for new directions for future research. It aims to become the standard handbook in CLT for researchers and graduate students in psychology, education, and educational technology.
 

Sadržaj

introduction
1
part one Theory
7
Recent Theoretical Advances
29
3 Schema Acquisition and Sources of Cognitive Load
48
4 Individual Differences and Cognitive Load Theory
65
part two Empirical Evidence
89
6 Instructional Control of Cognitive Load in the Design of Complex Learning Environments
109
7 Techniques That Reduce Extraneous Cognitive Load and Manage Intrinsic Cognitive Load during Multimedia Learning
131
Open Questions for Cognitive Load Research
153
part three Discussion
179
Perspectives on the Origins and Future Contributions of Cognitive Load Research
203
11 Cognitive Load in Learning with Multiple Representations
229
12 Current Issues and Open Questions in Cognitive Load Research
253
Index
273
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O autoru (2010)

Jan L. Plass is an Associate Professor of Educational Communication and Technology in the Steinhardt School of Culture, Education, and Human Development at New York University, where he co-directs the NYU Games for Learning Institute. He is also the founding director of the Consortium for Research and Evaluation of Advanced Technology in Education (CREATE). His research is at the intersection of cognitive science, learning sciences, and design and seeks to enhance the educational effectiveness of visual environments. Dr Plass's current focus is on the cognitive and emotional aspects of information design and the interaction design of simulations and educational games for science education and second language acquisition. He has received funding for his research from the US Department of Education's Institute of Education Sciences, the National Science Foundation, the National Institutes of Health, and, most recently, from Microsoft Research and the Motorola Foundation.

Roxana Moreno is an Educational Psychology Professor at the University of New Mexico. Her research interests are in applying cognitive-affective theories of learning to derive principles of instructional design for a diversity of learners. Her investigations involve undergraduate students as well as K-12 students who are culturally and linguistically diverse. Dr Moreno's most recent projects include an engineering education grant aimed at applying empirically based technology tools to foster problem solving and cognitive flexibility in pre-college students and the 'Bridging the Gap Between Theory and Practice in Teacher Education: Guided Interactive Virtual Environments for Case-Based Learning' grant, for which she received the prestigious Presidential Early Career Award in Science and Engineering. Other awards and honors include the American Psychological Association Richard E. Snow Award, being a Fulbright Senior Specialist in the areas of education and instructional media design, and an appointment as a veteran social scientist for the Department of Education.

Roland Brünken is Full Professor in Education and Dean for Student Affairs of the Faculty of Empirical Human Sciences at Saarland University, Germany. He is also Speaker of the special interest group Educational Psychology of the German Psychological Association (DGPs). His main research interests are concerned with using new technology for education, direct measurement of cognitive load by behavioral measures, and applying cognitive psychology to the instructional design of multimedia learning environments.

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