E-Learning Methodologies and Computer Applications in ArchaeologyTools of data comparison and analysis are critical in the field of archaeology, and the integration of technological advancements such as geographic information systems, intelligent systems, and virtual reality reconstructions with the teaching of archaeology is crucial to the effective utilization of resources in the field. E-Learning Methodologies and Computer Applications in Archaeology presents innovative instructional approaches for archaeological e-learning based on networked technologies, providing researchers, scholars, and professionals a comprehensive global perspective on the resources, development, application, and implications of information communication technology in multimedia-based educational products and services in archaeology. |
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In Figure 1, the differences between learning in the 20th century (instructor-oriented) and learning in the 21st century (student/group-oriented) are presented, as encoded by Chute, Thompson, and Hancock (1999).
Text chat area (Figure 1d), which provides to the user the opportunity to send and receive short messages to and from other members of the community, respectively. • Voice chat area (Figure 1c), where the user has the ability to talk ...
Sharing applications area (Figure 1e), where the user can select an application (whiteboard, slide show and prepare slides) he or she wants to share with other participants. In addition the last user who has remained in the virtual ...
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Dosegli ste ograničenje pregledavanja ove knjige.
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Sadržaj
SpatialComputational Technologies and Virtual Reality Reconstructions in Archaeology | 78 |
Electronic Publishing and Copyright Protection over Archaeological Computer Networks | 220 |
Selected Readings | 275 |
Compilation of References | 423 |
About the Contributors | 459 |
Index | 463 |
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E-learning Methodologies and Computer Applications in Archaeology Dionysios Politis Pregled nije dostupan - 2008 |