E-Learning Methodologies and Computer Applications in Archaeology
IGI Global, 30. tra 2008. - Broj stranica: 490
Tools of data comparison and analysis are critical in the field of archaeology, and the integration of technological advancements such as geographic information systems, intelligent systems, and virtual reality reconstructions with the teaching of archaeology is crucial to the effective utilization of resources in the field.
E-Learning Methodologies and Computer Applications in Archaeology presents innovative instructional approaches for archaeological e-learning based on networked technologies, providing researchers, scholars, and professionals a comprehensive global perspective on the resources, development, application, and implications of information communication technology in multimedia-based educational products and services in archaeology.
Rezultati 1 - 5 od 65.
... publisher. Product or company names used in this set are for identification purposes only. Inclusion of the names of the products or companies does not indicate a claim of ownership by IGI Global of the trademark or registered trademark ...
... Publishing and Copyright Protection over Archaeological Computer Networks Chapter XIII Legal Issues of Electronic Publishing in Virtual Environments .........................................................221 ........Ioannis.Iglezakis ...
... publishing is a new concept, aiming at replacing traditional publishing media and making available the electronic delivery of digital content. However, authors are sceptical about the copyright protection of their intellectual property ...
... and developing such tools, boosting their productivity. Section III is titled “Electronic Publishing and Copyright Protection over Archaeological Computer Networks.” xxi The first chapter in this section, Chapter XIII, gives.
... publish lists of bibliography, articles, Web bookmarks, and so forth, and can cowrite and coreview papers and publications. Dispersed learning resources are compiled into personal learning spaces, compatible with individual learning ...
SpatialComputational Technologies and Virtual Reality Reconstructions in Archaeology
Electronic Publishing and Copyright Protection over Archaeological Computer Networks
Compilation of References
About the Contributors