E-Learning Methodologies and Computer Applications in Archaeology
IGI Global, 30. tra 2008. - Broj stranica: 490
Tools of data comparison and analysis are critical in the field of archaeology, and the integration of technological advancements such as geographic information systems, intelligent systems, and virtual reality reconstructions with the teaching of archaeology is crucial to the effective utilization of resources in the field.
E-Learning Methodologies and Computer Applications in Archaeology presents innovative instructional approaches for archaeological e-learning based on networked technologies, providing researchers, scholars, and professionals a comprehensive global perspective on the resources, development, application, and implications of information communication technology in multimedia-based educational products and services in archaeology.
Rezultati 1 - 5 od 51.
... activities. However, e-learning comprises a lot more than any of these terms. As the letter “e” in e-learning stands for the word “electronic,” e-learning would incorporate all educational activities that are carried out by individuals ...
... activities. The corporate sector, on the other hand, is interested in e-learning as a way of rationalizing the costs of their in-house staff training activities. For instance, multinational companies need to train their employees in new ...
... activities and working in groups. On the other hand, several researchers claim that these particular characteristics of the “net generation” may also be their disadvantages. The development of certain cognitive skills requires review ...
... activities and communication tools and facilitating collaborative interaction. Mobile computational devices may take a variety of forms and have several capabilities, ranging from specialized devices, like response pads, graphical ...
... activities that utilize CONSIDERATIONS REGARDING E-LEARNING All evidence indicates that in the foreseeable future, technology and e-learning will play an even greater role as part of education, both as primary and supportive tools. The ...
SpatialComputational Technologies and Virtual Reality Reconstructions in Archaeology
Electronic Publishing and Copyright Protection over Archaeological Computer Networks
Compilation of References
About the Contributors