E-Learning Methodologies and Computer Applications in ArchaeologyPolitis, Dionysios IGI Global, 30. tra 2008. - Broj stranica: 490 Tools of data comparison and analysis are critical in the field of archaeology, and the integration of technological advancements such as geographic information systems, intelligent systems, and virtual reality reconstructions with the teaching of archaeology is crucial to the effective utilization of resources in the field. E-Learning Methodologies and Computer Applications in Archaeology presents innovative instructional approaches for archaeological e-learning based on networked technologies, providing researchers, scholars, and professionals a comprehensive global perspective on the resources, development, application, and implications of information communication technology in multimedia-based educational products and services in archaeology. |
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... (VLEs) are designed, enhancing the student's learning experience. Chapter III Open and Distance Learning Tools and Strategies ..............................................................................34 Detailed Table of Contents.
... experience in the field. A map of core competencies is needed to transform these perspectives into a well-geared carrier of instructional events using educational technology. These include, among others, the usage of virtual reality ...
... experience for most people and continue to direct—even to this day—the bulk of educational practices. On the other hand, we should recognize that the traditional school and university model was highly effective, achieving its objectives ...
... experience. Virtual classrooms can be created within virtual worlds, in which avatar-learners can attend lectures given by avatar-teachers through the use of multimedia and real-time communications. Commuting to and from campus requires ...
... experience. On the other hand, anyone that has had the experience of a virtual world can appreciate the enormous learning potential new technologies bring about. Attwell, G. (2007). The personal learning environments - the future of ...
Sadržaj
SpatialComputational Technologies and Virtual Reality Reconstructions in Archaeology | 78 |
Electronic Publishing and Copyright Protection over Archaeological Computer Networks | 220 |
Selected Readings | 275 |
Compilation of References | 423 |
About the Contributors | 459 |
Index | 463 |
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E-learning Methodologies and Computer Applications in Archaeology Dionysios Politis Pregled nije dostupan - 2008 |