E-Learning Methodologies and Computer Applications in ArchaeologyPolitis, Dionysios IGI Global, 30. tra 2008. - Broj stranica: 490 Tools of data comparison and analysis are critical in the field of archaeology, and the integration of technological advancements such as geographic information systems, intelligent systems, and virtual reality reconstructions with the teaching of archaeology is crucial to the effective utilization of resources in the field. E-Learning Methodologies and Computer Applications in Archaeology presents innovative instructional approaches for archaeological e-learning based on networked technologies, providing researchers, scholars, and professionals a comprehensive global perspective on the resources, development, application, and implications of information communication technology in multimedia-based educational products and services in archaeology. |
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... interaction along with a sense of immersion. Accordingly, virtual learning environments (VLEs) are designed, enhancing the student's learning experience. Chapter III Open and Distance Learning Tools and Strategies ...
... interact and receive real time feedback. Then it describes what virtual learning environments (VLEs) are, and explains how enhanced educational functionality can be achieved when the learner uses virtual worlds. Chapter III expands the ...
... interactions of subjects with their environment. A “tool,” in a wider sense, can even denote another subject supporting a human action. Every human action is mediated by tools, while every historical period is determined as much by the ...
... interaction tools (e.g., computer based training (CBT), mobile learning, etc.). E-learning can be synchronous, asynchronous, instructor-led or computer-based, or a combination of the above. In our effort to comprehend the nature of ...
... interactions between the proposed tools and the pedagogical strategies we plan to support and study the cultural, social and learning environment. The use oftechnology for supporting learning is not a technical issue and should not be ...
Sadržaj
SpatialComputational Technologies and Virtual Reality Reconstructions in Archaeology | 78 |
Electronic Publishing and Copyright Protection over Archaeological Computer Networks | 220 |
Selected Readings | 275 |
Compilation of References | 423 |
About the Contributors | 459 |
Index | 463 |
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E-learning Methodologies and Computer Applications in Archaeology Dionysios Politis Pregled nije dostupan - 2008 |