E-Learning Methodologies and Computer Applications in ArchaeologyTools of data comparison and analysis are critical in the field of archaeology, and the integration of technological advancements such as geographic information systems, intelligent systems, and virtual reality reconstructions with the teaching of archaeology is crucial to the effective utilization of resources in the field. E-Learning Methodologies and Computer Applications in Archaeology presents innovative instructional approaches for archaeological e-learning based on networked technologies, providing researchers, scholars, and professionals a comprehensive global perspective on the resources, development, application, and implications of information communication technology in multimedia-based educational products and services in archaeology. |
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Education, knowledge work, metacognitive skills, and learning are offered via hypertext-hypermedia, telematics, and rich multimedia content. Ideas that may alter traditional formation are presented, aiming to reinvent education and ...
THE RANGE OF E-LEARNING IMPLEMENTATION IN THE KNOWLEDGE SOCIETY The growing interest for e-learning seems to be coming from several directions. Organizations that have traditionally offered distance education programs see the ...
Indeed, the economic and social value of information and knowledge actually increases as it is shared with and used by others (Means, Haertel, & Moses, 2003). The next society, the one that will succeed the current information society, ...
In academic terms, the incentive and the know-how has been tapped from the EU funded SOCRATESMINERVA project “SEEArchWeb-South Eastern Europe Archaeology Web,” that has provided the knowledge pool on the e-learning dimension of computer ...
Raw material (students) passes through assembly lines (classrooms), where workers (teachers) add parts (knowledge), and comes out as brand new products (graduates). These characteristics constitute common experience for most people and ...
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SpatialComputational Technologies and Virtual Reality Reconstructions in Archaeology | 78 |
Electronic Publishing and Copyright Protection over Archaeological Computer Networks | 220 |
Selected Readings | 275 |
Compilation of References | 423 |
About the Contributors | 459 |
Index | 463 |
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E-learning Methodologies and Computer Applications in Archaeology Dionysios Politis Pregled nije dostupan - 2008 |