E-Learning Methodologies and Computer Applications in Archaeology
IGI Global, 30. tra 2008. - Broj stranica: 490
Tools of data comparison and analysis are critical in the field of archaeology, and the integration of technological advancements such as geographic information systems, intelligent systems, and virtual reality reconstructions with the teaching of archaeology is crucial to the effective utilization of resources in the field.
E-Learning Methodologies and Computer Applications in Archaeology presents innovative instructional approaches for archaeological e-learning based on networked technologies, providing researchers, scholars, and professionals a comprehensive global perspective on the resources, development, application, and implications of information communication technology in multimedia-based educational products and services in archaeology.
Rezultati 1 - 5 od 81.
... material. The views expressed in this book are those of the authors, but not necessarily of the publisher. If a library purchased a print copy of this publication, please go to http://www.igi-global.com/reference/assets/IGR-eAccess ...
... multimedia learning materials and resources, and author and teacher training, are some of the processes influenced by the new educational paradigm emerging with e-learning. Chapter IV Teaching and Learning in Virtual Environments ...
... materials and methods. E-learning can also be seen as a promising way to reduce the cost of tertiary education, which is critical for expanding and widening its access worldwide. E-learning in its nature is rather autonomous, allowing ...
... materials and the structure of teaching when instruction is delivered within a VLE. Chapter IV continues even further, explaining how virtual learning communities may be created when education and learning are offered through a Web site ...
... material and symbolic or mental - that control the interactions of subjects with their environment. A “tool,” in a wider sense, can even denote another subject supporting a human action. Every human action is mediated by tools, while ...
SpatialComputational Technologies and Virtual Reality Reconstructions in Archaeology
Electronic Publishing and Copyright Protection over Archaeological Computer Networks
Compilation of References
About the Contributors