E-Learning Methodologies and Computer Applications in ArchaeologyPolitis, Dionysios IGI Global, 30. tra 2008. - Broj stranica: 490 Tools of data comparison and analysis are critical in the field of archaeology, and the integration of technological advancements such as geographic information systems, intelligent systems, and virtual reality reconstructions with the teaching of archaeology is crucial to the effective utilization of resources in the field. E-Learning Methodologies and Computer Applications in Archaeology presents innovative instructional approaches for archaeological e-learning based on networked technologies, providing researchers, scholars, and professionals a comprehensive global perspective on the resources, development, application, and implications of information communication technology in multimedia-based educational products and services in archaeology. |
Iz unutrašnjosti knjige
Rezultati 1 - 5 od 52.
... participation in formal or informal Web communities. Members of social networks develop a sense of belonging, trust and safety that supports their socialization. Social networking sites are by now among the most popular sites on the ...
... participation to all teaching and learning interactions. The ever-increasing use of e-learning brings along a range of ethical issues that we should study with care. One of these is plagiarism. The growth of digital libraries and the ...
... participants are represented by their name and live video picture. Some of the video conferencing tools were designed especially for the purpose of training Copyright © 2008, IGI Global, distributing in print or electronic forms without ...
... participants that are represented in windows, by means of live pictures. Finally, regarding the 3D-centered multiuser tools, they focus on letting each participant experience the existence of other participants as well as the ...
... participants. Because people know that the world is physically Additional design elements of a virtual space, which is focused on e-collaboration and e-learning, could be extracted by a generalization of the design elements presented by ...
Sadržaj
SpatialComputational Technologies and Virtual Reality Reconstructions in Archaeology | 78 |
Electronic Publishing and Copyright Protection over Archaeological Computer Networks | 220 |
Selected Readings | 275 |
Compilation of References | 423 |
About the Contributors | 459 |
Index | 463 |
Ostala izdanja - Prikaži sve
E-learning Methodologies and Computer Applications in Archaeology Dionysios Politis Pregled nije dostupan - 2008 |