E-Learning Methodologies and Computer Applications in ArchaeologyPolitis, Dionysios IGI Global, 30. tra 2008. - Broj stranica: 490 Tools of data comparison and analysis are critical in the field of archaeology, and the integration of technological advancements such as geographic information systems, intelligent systems, and virtual reality reconstructions with the teaching of archaeology is crucial to the effective utilization of resources in the field. E-Learning Methodologies and Computer Applications in Archaeology presents innovative instructional approaches for archaeological e-learning based on networked technologies, providing researchers, scholars, and professionals a comprehensive global perspective on the resources, development, application, and implications of information communication technology in multimedia-based educational products and services in archaeology. |
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... role of information and communication technologies (ICTs) and their impact on open and distance learning (ODL) are encountered in this chapter. The learning process, the instructional design, the use of study plans, the design and ...
... role of interactive multimedia in education and training is examined. 311 Chapter XVIII Knowledge Through Evolution ... role of databases in archaeology is revisited in this chapter. Contemporary issues in database design and the ...
... role of a virtual museum as a learning tool is examined in this chapter. Emphasis is given on the new experiences that technological innovation offers over traditional learning techniques and methodologies. Chapter XXIII Enhancing ...
... role of virtual museums in offering new learning experiences to the general public. REFERENCES Chute, A., Thompson, M.M., & Hancock, B.W. (1999). Handbook of distance learning. New York: McGraw-Hill. Clark, R., & Mayer, R. (2002). E ...
... role of technology in human learning. However, the acceptance of a cultural tool is not always a linear process and should not be taken for granted. A characteristic example is found in the Platonic dialogue “Phaedrus” (Plato, 1986) ...
Sadržaj
SpatialComputational Technologies and Virtual Reality Reconstructions in Archaeology | 78 |
Electronic Publishing and Copyright Protection over Archaeological Computer Networks | 220 |
Selected Readings | 275 |
Compilation of References | 423 |
About the Contributors | 459 |
Index | 463 |
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E-learning Methodologies and Computer Applications in Archaeology Dionysios Politis Pregled nije dostupan - 2008 |