E-Learning Methodologies and Computer Applications in ArchaeologyPolitis, Dionysios IGI Global, 30. tra 2008. - Broj stranica: 490 Tools of data comparison and analysis are critical in the field of archaeology, and the integration of technological advancements such as geographic information systems, intelligent systems, and virtual reality reconstructions with the teaching of archaeology is crucial to the effective utilization of resources in the field. E-Learning Methodologies and Computer Applications in Archaeology presents innovative instructional approaches for archaeological e-learning based on networked technologies, providing researchers, scholars, and professionals a comprehensive global perspective on the resources, development, application, and implications of information communication technology in multimedia-based educational products and services in archaeology. |
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... spaces focused on e-learning and e-collaboration are presented in this chapter. Technologies like virtual reality (VR), 2D or 3D-centered multiuser tools, and microscopic or macroscopic visualization, offer high levels of interaction ...
... space.” Increased costs for the production of high quality learning objects require that they are extensively reused. E-learning material should be used, reused and rearranged. Digital repositories serve this purpose, allowing the ...
... spaces, the support of group and collaborative activities, and the enhancement of communicative actions. Their ... space, cooperating and interacting with team members. While learners communicate and interact face to face, they ...
... space can be equipped with intelligent computational devices, which interact with learners, learning resources and with each other, offering rich multisensorial learning experiences. The incorporation of technological tools is ...
... spaces, compatible with individual learning objectives, but also taking part into wider learning communities. Social networking More and more Web sites and blogs allow users to create lists of personal contacts of their choice (friends ...
Sadržaj
SpatialComputational Technologies and Virtual Reality Reconstructions in Archaeology | 78 |
Electronic Publishing and Copyright Protection over Archaeological Computer Networks | 220 |
Selected Readings | 275 |
Compilation of References | 423 |
About the Contributors | 459 |
Index | 463 |
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E-learning Methodologies and Computer Applications in Archaeology Dionysios Politis Pregled nije dostupan - 2008 |