E-Learning Methodologies and Computer Applications in ArchaeologyPolitis, Dionysios IGI Global, 30. tra 2008. - Broj stranica: 490 Tools of data comparison and analysis are critical in the field of archaeology, and the integration of technological advancements such as geographic information systems, intelligent systems, and virtual reality reconstructions with the teaching of archaeology is crucial to the effective utilization of resources in the field. E-Learning Methodologies and Computer Applications in Archaeology presents innovative instructional approaches for archaeological e-learning based on networked technologies, providing researchers, scholars, and professionals a comprehensive global perspective on the resources, development, application, and implications of information communication technology in multimedia-based educational products and services in archaeology. |
Iz unutrašnjosti knjige
... effective teaching tool. E-learning is not simply about transfer of know-how to a particular field of studies, such as archaeology. It is about enhancing the teaching-learn- ing process, and therefore requires an in-depth understanding ...
... EFFECTIVE TECHNOLOGY INTEGRATION E-learning, among others, is a tool for expanding and widening access to tertiary ... effectiveness of learning. Due to the use of ICTs, e-learning gives easier and almost instant access to data and ...
... effectiveness of the distance educational model (slow learning rates, great numbers of individuals abandoning training ... effective is e-learning, really? In a recent report by the Organisation for Economic Cooperation and Development ...
... effectiveness using empirical and research findings. However, any such effort owes to consider the protean character of e ... effective, achieving its objectives: it allowed the efficient schooling of large population groups with ...
... effectively and to make decisions based on critical thinking skills and on the comprehension of complex organizational and technical systems. Several initiatives were established for identifying new learning outcomes and expectations ...
Sadržaj
SpatialComputational Technologies and Virtual Reality Reconstructions in Archaeology | 78 |
Electronic Publishing and Copyright Protection over Archaeological Computer Networks | 220 |
Selected Readings | 275 |
Compilation of References | 423 |
About the Contributors | 459 |
Index | 463 |
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E-learning Methodologies and Computer Applications in Archaeology Dionysios Politis Pregled nije dostupan - 2008 |