E-Learning Methodologies and Computer Applications in ArchaeologyPolitis, Dionysios IGI Global, 30. tra 2008. - Broj stranica: 490 Tools of data comparison and analysis are critical in the field of archaeology, and the integration of technological advancements such as geographic information systems, intelligent systems, and virtual reality reconstructions with the teaching of archaeology is crucial to the effective utilization of resources in the field. E-Learning Methodologies and Computer Applications in Archaeology presents innovative instructional approaches for archaeological e-learning based on networked technologies, providing researchers, scholars, and professionals a comprehensive global perspective on the resources, development, application, and implications of information communication technology in multimedia-based educational products and services in archaeology. |
Iz unutrašnjosti knjige
... individuals. Governments are increasingly using Wide Area Networks, the Internet, and mobile computing in their ... individual learning or organizational performance goals. E-learning can be synchronous or asynchronous, depending on ...
... individuals or groups working online or off-line, and synchronously or asynchronously via networked or standalone ... individual learners rather than the teacher or the educational organization. Using ICTs, e-learning allows more ...
... individuals to make the critical adjustment to a culture of lifelong learning. Workers at all levels in the 21st century knowledge society will need to be lifelong learners, adapting continuously to changed opportunities, work practices ...
... individuals abandoning training programs, low motivation and lack of academic socialization). The most important objection, though, was that learning comprises much more than the simple acquisition of knowledge. The second path involves ...
... individuals on a planetary scale. The speed of changes has become the trade-mark of the information age. In the postindustrial age, knowledge is a factor of distinction, within a society more and more literate, knowledgeable and always ...
Sadržaj
SpatialComputational Technologies and Virtual Reality Reconstructions in Archaeology | 78 |
Electronic Publishing and Copyright Protection over Archaeological Computer Networks | 220 |
Selected Readings | 275 |
Compilation of References | 423 |
About the Contributors | 459 |
Index | 463 |
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E-learning Methodologies and Computer Applications in Archaeology Dionysios Politis Pregled nije dostupan - 2008 |