E-Learning Methodologies and Computer Applications in ArchaeologyPolitis, Dionysios IGI Global, 30. tra 2008. - Broj stranica: 490 Tools of data comparison and analysis are critical in the field of archaeology, and the integration of technological advancements such as geographic information systems, intelligent systems, and virtual reality reconstructions with the teaching of archaeology is crucial to the effective utilization of resources in the field. E-Learning Methodologies and Computer Applications in Archaeology presents innovative instructional approaches for archaeological e-learning based on networked technologies, providing researchers, scholars, and professionals a comprehensive global perspective on the resources, development, application, and implications of information communication technology in multimedia-based educational products and services in archaeology. |
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... allowed to decide which role technology will have in his teaching agenda, if any, and also be in a position to support it. He should be trained on new technologies (possibly through e-learning) in order to grasp their capabilities and ...
... allow many authors to make changes on a Web page, enabling collaborative content authoring. and multiuser communication in Web-based learning communities. The first solution, 17 Educational Technologies and the Emergence of E-Learning 2.0.
... allows collaboration among users, integrates networking technology with immersive virtual environments and supports ... allow multiple users to work together in the same virtual space and to provide them with the power to construct ...
... allow individuals to organize their behaviour accordingly (such as moving toward people to talk to them, or referring to objects so that others can find them). Every tool designed for supporting e-collaboration should exploit aspects of ...
... allow users to collaborate on tasks. This design element could be realized by: ○ Tools such as: Manipulation of shared objects, brainstorming board tool, locking/unlocking shared objects, user handling, as well as slide presentation ...
Sadržaj
SpatialComputational Technologies and Virtual Reality Reconstructions in Archaeology | 78 |
Electronic Publishing and Copyright Protection over Archaeological Computer Networks | 220 |
Selected Readings | 275 |
Compilation of References | 423 |
About the Contributors | 459 |
Index | 463 |
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E-learning Methodologies and Computer Applications in Archaeology Dionysios Politis Pregled nije dostupan - 2008 |