E-Learning Methodologies and Computer Applications in ArchaeologyPolitis, Dionysios IGI Global, 30. tra 2008. - Broj stranica: 490 Tools of data comparison and analysis are critical in the field of archaeology, and the integration of technological advancements such as geographic information systems, intelligent systems, and virtual reality reconstructions with the teaching of archaeology is crucial to the effective utilization of resources in the field. E-Learning Methodologies and Computer Applications in Archaeology presents innovative instructional approaches for archaeological e-learning based on networked technologies, providing researchers, scholars, and professionals a comprehensive global perspective on the resources, development, application, and implications of information communication technology in multimedia-based educational products and services in archaeology. |
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... allowed, soon they could be treated as essential educational tools (much like pens, notebooks and calculators). But ... allow the recording of geographical information and its combination with satellite photos and digital maps. Mobile ...
... allow anyone to have their own place on the Web, through which they can display their creative skills in writing, photography, film making and much more. Creating and sharing digital resources is becoming easier. A shared culture ...
... allow many authors to make changes on a Web page, enabling collaborative content authoring. Users of a wiki are able to review and undo changes to the text, and also access its older versions. The most well-known wiki application is the ...
... allow students to create Web pages to organize and share their classroom schedules (http://www.collegeruled. com) or to evaluate their teachers (http://www. ratemyprofessors.com). “Virtual worlds” are digital simulated environments that ...
... allowing learners to explore and practice. Students can resume any role and experiment with their skills without risking harming themselves or their environment. A range of virtual worlds of archaeological interest has already emerged ...
Sadržaj
SpatialComputational Technologies and Virtual Reality Reconstructions in Archaeology | 78 |
Electronic Publishing and Copyright Protection over Archaeological Computer Networks | 220 |
Selected Readings | 275 |
Compilation of References | 423 |
About the Contributors | 459 |
Index | 463 |
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E-learning Methodologies and Computer Applications in Archaeology Dionysios Politis Pregled nije dostupan - 2008 |