E-Learning Methodologies and Computer Applications in ArchaeologyPolitis, Dionysios IGI Global, 30. tra 2008. - Broj stranica: 490 Tools of data comparison and analysis are critical in the field of archaeology, and the integration of technological advancements such as geographic information systems, intelligent systems, and virtual reality reconstructions with the teaching of archaeology is crucial to the effective utilization of resources in the field. E-Learning Methodologies and Computer Applications in Archaeology presents innovative instructional approaches for archaeological e-learning based on networked technologies, providing researchers, scholars, and professionals a comprehensive global perspective on the resources, development, application, and implications of information communication technology in multimedia-based educational products and services in archaeology. |
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... approach to education, but also paying the price of the resulting delays. Other educators among these ranks doubt the role of technology as a powerful pedagogical tool and confine it to that of a rich information source. But how ...
... approach asserts that students create their own knowledge through assimilating new information on top of existing information. Learning is regarded as an active process that depends considerably on the current knowledge, comprehension ...
... approaches to individualized learning, through creating, updating and using learner models, we are able to draw optimal learning paths for each individual. Learner diversity can be used as a starting point for learning. The various ...
... approach for supporting virtual learning environments and lies not only on the technical part but also in the effectiveness of such an approach. Another research direction is the investigation of the integration of the e-learning ...
... approach of these tools is to virtually represent the concept of frontal learning. A general problem of these tools is the reduced social presence of the participants that are represented in windows, by means of live pictures. Finally ...
Sadržaj
SpatialComputational Technologies and Virtual Reality Reconstructions in Archaeology | 78 |
Electronic Publishing and Copyright Protection over Archaeological Computer Networks | 220 |
Selected Readings | 275 |
Compilation of References | 423 |
About the Contributors | 459 |
Index | 463 |
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E-learning Methodologies and Computer Applications in Archaeology Dionysios Politis Pregled nije dostupan - 2008 |