E-Learning Methodologies and Computer Applications in ArchaeologyPolitis, Dionysios IGI Global, 30. tra 2008. - Broj stranica: 490 Tools of data comparison and analysis are critical in the field of archaeology, and the integration of technological advancements such as geographic information systems, intelligent systems, and virtual reality reconstructions with the teaching of archaeology is crucial to the effective utilization of resources in the field. E-Learning Methodologies and Computer Applications in Archaeology presents innovative instructional approaches for archaeological e-learning based on networked technologies, providing researchers, scholars, and professionals a comprehensive global perspective on the resources, development, application, and implications of information communication technology in multimedia-based educational products and services in archaeology. |
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... evaluation of knowledge—all those actions that constitute the core of every learning process. The various utilized technologies can be categorized according to the delivery media (e.g., web based training educational technologies into ...
... evaluation of technology and its learning potential is carried out, some new technology emerges and the cycle begins again. Such a background of false expectations renders a lot of educationalists hesitant to invest time and effort in ...
... evaluation of e-learning—across all educational levels and all kinds of learning—in order to be able to come to safe conclusions. So far, research findings demonstrate that, before any attempt to introduce technology for enhancing a ...
... evaluate and handle information regarding the state of the space and its objects and adapt to the preferences and intentions of its inhabitants, so as to enhance their interactions and living experiences. The various technologies that ...
... evaluate, and comment on the available user-provided material, and assimilate it to their personal collections. The Web site del.icio.us (http://del.icio.us) is an archive of collective knowledge, allowing its users to create and share ...
Sadržaj
SpatialComputational Technologies and Virtual Reality Reconstructions in Archaeology | 78 |
Electronic Publishing and Copyright Protection over Archaeological Computer Networks | 220 |
Selected Readings | 275 |
Compilation of References | 423 |
About the Contributors | 459 |
Index | 463 |
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E-learning Methodologies and Computer Applications in Archaeology Dionysios Politis Pregled nije dostupan - 2008 |