E-Learning Methodologies and Computer Applications in ArchaeologyPolitis, Dionysios IGI Global, 30. tra 2008. - Broj stranica: 490 Tools of data comparison and analysis are critical in the field of archaeology, and the integration of technological advancements such as geographic information systems, intelligent systems, and virtual reality reconstructions with the teaching of archaeology is crucial to the effective utilization of resources in the field. E-Learning Methodologies and Computer Applications in Archaeology presents innovative instructional approaches for archaeological e-learning based on networked technologies, providing researchers, scholars, and professionals a comprehensive global perspective on the resources, development, application, and implications of information communication technology in multimedia-based educational products and services in archaeology. |
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... individual or collaborating learning, individual or group teaching, synchronous or asynchronous collaboration, and so forth. Paraphrasing and updating Holmberg's (1995) statement about the potential of distance education, we may claim ...
... individual learning objectives, but also taking part into wider learning communities. Social networking More and more Web sites and blogs allow users to create lists of personal contacts of their choice (friends, family, colleagues or ...
... individual. Learner diversity can be used as a starting point for learning. The various intentional models of human behavior identify attitudes toward a behavior or an object as an important indicator of prospective behavior. Therefore ...
... individual learning. As far as it concerns the meeting-focused tools, they focalize on the support of synchronous communication of a user group, which is independent of place. These tools that can be separated into video conferencing ...
... individuals to organize their behaviour accordingly (such as moving toward people to talk to them, or referring to objects so that others can find them). Every tool designed for supporting e-collaboration should exploit aspects of space ...
Sadržaj
SpatialComputational Technologies and Virtual Reality Reconstructions in Archaeology | 78 |
Electronic Publishing and Copyright Protection over Archaeological Computer Networks | 220 |
Selected Readings | 275 |
Compilation of References | 423 |
About the Contributors | 459 |
Index | 463 |
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E-learning Methodologies and Computer Applications in Archaeology Dionysios Politis Pregled nije dostupan - 2008 |