E-Learning Methodologies and Computer Applications in ArchaeologyPolitis, Dionysios IGI Global, 30. tra 2008. - Broj stranica: 490 Tools of data comparison and analysis are critical in the field of archaeology, and the integration of technological advancements such as geographic information systems, intelligent systems, and virtual reality reconstructions with the teaching of archaeology is crucial to the effective utilization of resources in the field. E-Learning Methodologies and Computer Applications in Archaeology presents innovative instructional approaches for archaeological e-learning based on networked technologies, providing researchers, scholars, and professionals a comprehensive global perspective on the resources, development, application, and implications of information communication technology in multimedia-based educational products and services in archaeology. |
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... learner uses virtual worlds. Chapter III expands the e-learning paradigm from a mere immersion to a virtual reality system to a complete open and distance learning (ODL) strategy. It also explains the format of the multimedia materials ...
... learners and teachers). And, more often than not, before any in-depth assessment and re-evaluation of technology and ... LEARNER OF THE 21ST CENTURY noted that its Educational Technologies and the Emergence of E-Learning 2.0.
Politis, Dionysios. ADDRESSING THE LEARNER OF THE 21ST CENTURY noted that its real impact can be found mainly in all ... learners and teachers. The form of modern educational systems was established at the end of the 19th century, during ...
... learner. A direct consequence of the above is the shifting of the teaching model from a teacher-centred to a learner-centred one. In many cases, therefore, learners are given control over their own learning: they are empowered and held ...
... Learners are able to take courses and use learning material whenever they have the time and the mood for it. This characteristic is particularly valued by the growing number of adult learners—who have to find a balance between study ...
Sadržaj
SpatialComputational Technologies and Virtual Reality Reconstructions in Archaeology | 78 |
Electronic Publishing and Copyright Protection over Archaeological Computer Networks | 220 |
Selected Readings | 275 |
Compilation of References | 423 |
About the Contributors | 459 |
Index | 463 |
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E-learning Methodologies and Computer Applications in Archaeology Dionysios Politis Pregled nije dostupan - 2008 |