Space time play : computer games, architecture and urbanism: the next level
Computer and video games are leaving the PC and conquering the arena of everyday life in the form of mobile applications - the result is new types of cities and architecture. How do these games alter our perception of real and virtual space? This book deals with this topic.
1 online resource (495 p.) : illustrations
9783764384159, 9783764384142, 3764384158, 376438414X
316063878
Available in another form:
Introduction.- The Architecture of Computer Games. A Brief Space Time History of Interactive Entertainment.- Ubiquitous Games. Computerizing Dwellings, Cities, and Landscapes for Play Experiences.- Serious Fun. Utilizing Computer Games for Architectural and Urban Planning.